Default Cannon

Description
The Default Cannon is the starting weapon of Clash N Slash for various levels. In the game files, it is named "Simple weapon".

In contrast to Tier 1 weapons, it is severely underpowered, lacking in fire rate, reloading and bullet speed, it can manage very little even at the start of a level. Its only purpose is to demonstrate the mechanics of the game in the first level where no upgrades are available for the ship, as well as an introduction item for other levels for when several weapons have been unlocked, allowing the player the freedom to choose their strategy.

Upgrades
The Default Cannon only unlocks Tier 1 weapons once the Upgrade Screen appears and the player is not allowed to choose any stat upgrades instead. Once a weapon selection is done, it is not possible to revert to the Default Cannon, unlike with any other weapons with which Tier 1's can be selected over and over again.

However, it is possible to bypass the game's upgrade stat lock that is made specifically for this weapon. After deactivating the auto-upgrade option and then having destroyed enough enemies and bonuses to acquire 2 upgrade points, bringing the Upgrades Screen will show both Tier 1 weapons as well as the stats. Two upgrades can be choosen without choosing a weapon.

Since it doesn't have any Recoil nor Recover stats in the game files, any upgrades related to them have no effect.

Strategy
It is not recommended to keep the Default Cannon for longer than the first available upgrade since most stat effects would be a wasted potential with this. It has slow enough fire rate that the player will be at a disadvantage against swarms of low health enemies and unable to keep up with bigger ones. Its bullet speed is also slower than those of other weapons, making it difficult to hit targets orbiting the planet (missing the chance to collect starting bonuses), or dealing with the small Vorlon enemies that aim to the sides of the planet.